Friday, 28 February 2014

GA - Development - Setting Up The Unity Project

Since I had started to get some of the models from other members of the group, I decided now would be the time to start putting together the Unity project.

Starting, I took Kingas model hut and placed into a blank Unity project with a plan terrain object.

I then decided what scripts I would be needing for this project, to be honest I wasn't sure on what I would use image effects for at first.

For quick reference I grabbed the Terrain Assets (which is essential for quick work or even to use permanently).

I decided that 100 x 100m would be plenty of space to make a ground environment with room to spare for the fall off.

From using the skills we were taught from first year and our refresher, I quickly came up with a simple (for now) ground environment.

Our chosen place is a swamp so naturally a swamp will have water, I added day time water in first and realised it didn't look right at all.

The inside out the house was going to need an ambient glow from the only light source in the room which is the cauldron. I turned the water into night time water and that started to work really well with the rest of the environment.

After checking over the story and realising that the end colour of the cauldron was going to be fire red. I decided to start it off with a blue to get a great contrast with colours.



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