Friday, 17 May 2013

Environment Development - Integrating Animation

Creating animations that can be used for Unity is a relatively a simple process, all that is required is you create your animation and when you export you 'bake' in the animations so they are written in to the export.

For example I did this with a simple flag, I used the nCloth technique and some extra blending of the frames to ensure it looks seamless.



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