Thursday, 16 May 2013

Environment Research - Exploring Awe

Awe is a genre that is very specific to the perception of each individual. Typically we think of something that contains beauty, something you could just stare at for a long time and really appreciate what is provokes inside of you. It could quite easily be mixed with the genre of calm and joy, think of a landscape or a magnificent piece of architecture.

Utilising light to its best and efficiency is a must when creating a beautiful scene, using light rays, depth, shadows, and fine-tuning each shading property is a must. This can be seen from these images below.

I think what really makes a game environment great and considered to be looked at it in 'awe' is the use of lighting. Really taking notice your light rays, making sure your shadows sit properly and getting the ambience of your scene perfect is crucial to achieving this genre. Lighting goes along way, you can instantly change the mood of your scene with even the smallest of adjustments.







The screenshots above give only a fraction of what can be classed as 'awe', in this case for me. Glowing lights, calm nights and great landscape really make stop and look at what is going on and appreciate the effort and character that a game developer has put in to their scene.

I believe that 'awe' is going to be one of my chosen themes as I really believe in making something that can be appreciated by others that are conceived in your mind and place into a visual reality. Not to mention you incorporate many things to make this work.

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