Monday, 14 October 2013

VFX Development - Brainstorm

I am not afraid to say, that at the majority of times I'm terrible and being conceiving ideas. However as I wanted this to be an awesome piece work because film is where my passions lie, I decided to try get ideas out no matter how silly they sounded.

Below are spider diagrams based on the four themes we were set:

Man Vs Nature




This for me, felt like a hard brainstorm to attempt. It depends on how abstract you want to be with your piece, for me not so much. When I think nature I think plants, trees, animals, weather, earth grown objects and then I go on to the fantasy side of things where I can create usually my favourite ideas: wisps, fireflies or anything that glows softly.

Triumph Over Adversity




This brainstorm, was probably the second most difficult to create ideas for. Even though when you put the words into simple terms e.g. overcoming something, the possibilities become very broad. However each person has their own unique idea and visions that they are drawn too and for me I only had a few. The most likely scenario from this brainstorm would be the 'sniper destroying building with air strike' this ties into a game that I played when I was younger and is something that I (along with many others) would love to experience realistically.

Good Vs Evil




This one I felt relatively confident I could imagine a number of ideas for, naturally I like the idea of good and evil, ying and yang. Being the on the good side, doing the moral thing if you can. Initially you think of bad guy chasing good guy and as you can see from my ideas, most of them involve a man in conflict with another. I think I could probably dig a little deeper with this theme and come up with something a little more meaningful, or maybe not so obvious; let the viewer think for a second first instead of handing it to them on a plate. My favourite idea from this brainstorm is the 'jumper style' idea, simply because it would be able to easily encompass all the vfx requirements for the module.

Death as a Part of Life




The hardest brainstorm for me, naturally you instantly think of somebody dying; personally I do. I am fascinated by wisps, energy, glowing elements so I instantly loved the idea of somebodies soul leaving their body; and representing it in that kind of way. Also giving somebody a pair of wings or a halo could be connected to this theme. The only other type of idea I got from this was a life cycle visual, showing something from start to beginning but incorporating different vfx elements in conjunction.

Conclusion

After having a brainstorm and looking over all of my ideas, my most favoured is 'sniper destroying building with airs strike'. I think this has the potential for alot of vfx, great cinematography and awesome audio. As I mentioned before this is based from a fond memory of a game I played years ago, so this is a not an imagined idea but perfectly acceptable for this module.

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